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Linear is Not a Dirty Word

Sickeningly Linear?

I was watching one of those popular YouTube commentators the other day, playing through a game that he was reviewing and he said something that struck me. He described a game as “sickeningly linear” and wrote it off there and then as a “Bad Game” because of this.

But I say no! Too long have linear games been vilified and derided. So let’s look at why some people like to poo all over them, while others like to give them cuddles (keep these two activities separate).

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The Best Things We Played This Year: A List – Part Four

proteus 2012

Here’s (probably) our last post about our favourite games of 2012. Unless you want to write one. Seriously, go on. What did you play this year? Click the ‘contribute and contact’ button up there on the right.
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The Virtual Impossibility of Death in the Mind of Someone Gaming


“All stories, if continued far enough, end in death, and he is no true-story teller who would keep that from you.”

Death is pretty final. Once it happens to you, you don’t get another go. Game over, so to speak. But in games, this is almost never true. For such an enormous concept in life, how have games got death so wrong?

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