Ow, my mind! Death Ray Manta is coming for your eyes

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I have played Rob Fearon’s arena shooter Death Ray Manta and can attest to one thing: it is fucking insane. This shouldn’t be too much of a surprise to anyone who is already familiar with his other games. If you’re not up to speed, allow me to “hip you to what’s good,” so to speak. Continue reading …


Thirty Flights of Loving Isn’t a Game, It’s a Manifesto

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Well, obviously it is a game, but that’s not what I’m talking about. Brendon Chung’s Thirty Flights of Loving, for those who don’t know, is a ten minute long, Quake 2-powered, short story. It’s about a heist gone wrong. That’s probably all you need to know.
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New Super Economic Downturn Bros. 2

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Playing New Super Mario Bros. 2 over the last week, a few things struck me. Is Nintendo, a once mighty company brought to its knees in the last year by the 3DS omnishambles, making some kind of sick joke at its own expense? Has it created a game-length meditation on the financial bubble and its aftermath? Or is it just a gaming dinosaur recycling old tricks in a desperate attempt to recapture past glories?

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I Have Played: LogiGun

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If I ever have the pleasure of meeting Alfred Lam, the creator of the physics-based puzzle platformer LogiGun, I’ll happily buy him any beverage of his choosing. I will, however, place said libation out of reach, obtainable only after traversing a series of deceptively tricky gauntlets. If LogiGun is an accurate indicator of his personality, Alfred Lam wouldn’t mind this. If LogiGun reflects any glimmer of his character then Alfred Lam realises victory tastes all the more delicious when you’ve strived for it.
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Good Co-Op, Bad Co-Op – what exactly is co-operative play?

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Modern co-op gameplay tends to bring to mind voice chat headsets, paid subscriptions and getting cussed by teenaged strangers. It doesn’t have to be that way. The co-operative experience is as varied as the people who play games, and can be wonderfully satisfying in many forms.
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Slender is the Night…

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You have to collect eight pages whilst a tall bloke chases you. That’s one possible elevator pitch for Parsec Productions’ indie-developed title Slender, and taken at face value that statement hardly instils the audience with the pure consternation, and brilliance, that the final item evokes. Yet, in such a form was the challenge presented to myself by a good friend whom I respect and, until that point, trusted.
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How To Do a Game Trailer

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Look at this trailer for Big Robot’s Sir, You are Being Hunted. It is everything that a trailer should be. All in-engine, perfectly sets the tone. Also, hilarious and terrifying. Look at it.
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