Another World: The Art and Games of Eric Chahi

AnotherWorld header

If, like me, you are a desiccated old fossil of a human, limping from one day of bone-creaking agony to another, you’ll no doubt remember both the Commodore C64 and the Commodore Amiga. These were ostensibly some of the first widely available “personal computers” for the average human being, and as such they also inevitably spawned thriving gaming communities.

The Amiga in particular holds a special place in my heart. The games were relatively cheap, and I knew a lot of other kids who had Amigas. Not to mention the relative ease with which Amiga games could be copied, if you were so inclined. Ahem. Thus my friends and I found ourselves almost swallowed up by a tsunami of pixellated joy one summer. I think I may have gone without seeing natural light for a week at one point in that frenzied formative headrush of gaming.

Continue reading …

Digitiser: Video Game Journalism’s Finest Hour



Those were probably the first words that I read on Digitiser. I say “on”, because they weren’t really “in” it in the same way that my ambitions are “in” a shallow grave. No, it’s better to use “on”, as in there are pictures of me “on” the internet.

Because Teletext video game ‘magazine’ Digitiser was very much on our television screens throughout a large part of the 1990s and into early 2000s, and those words were suspended there, soundtracked by Big Breakfast presenter-types Johnny Vaughn and Denise Van Outen’s blurted inanities in in the background, as I ate a bowl of Cocoa Pops before going to school.

Continue reading …