You are currently browsing the Scripted Sequence blog archives for April, 2012


Links, Links, Links

Here is what has been interesting this week:
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Scripted’s Canon in (D:)

We’ve been thinking about the idea of a canon for games. Canon, as in a literary canon. ‘The Greats’. Not canon as in, ‘Are the expanded universe Star Wars novels considered canon?’. So yeah, a games canon. What would it be? What criteria should a gaming canon follow? Do we need one? So Chris and Jake sat down to talk about it.
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How Realistic Does a Game of FIFA Have to Be?

http://www.mirrorfootball.co.uk/match-centre/article882627.ece/ALTERNATES/gallery-large/Andy+Carroll-Liverpool+cropped

Something happened recently.

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Correction

Correction: January 29, 2007

An article in The Arts on Wednesday about the coming release of a “Lord of the Rings” multiplayer online game misstated the size of Middle-Earth in the game. It is 50 million square meters, not acres.

It’s almost like a poem in it’s own right. From here.

Proteus: Listening to Trees and Chasing Frogs

Here is a quick post to tell you to play Proteus. I say play, but really I mean explore / gawp at / listen to. I mean, just look at it.

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